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    1. Noumena
    2. Midnight Corset Vase - Gothic PBR Decor
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    3D Model

    Midnight Corset Vase - Gothic PBR Decor

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    $29.99

    Product Information

    Type3D Model
    File Formats
    Glb, blend, fbx, .zip
    Generative AI Usage
    AI-Assisted
    File Size
    305.42 MB

    Category:Home Decor

    License type:Standard License


    Product Name
    Midnight Corset Vase - Gothic PBR Decor
    Categories
    Props > Home Decor
    Pricing & License
    Standard License$29.99
    Date Published
    13/10/2026
    Tags
    Pbr, Furniture, Luxury, Decorative, Black, Decor
    File Size
    305.42 MB
    File Formats
    Glb, blend, fbx, .zip
    Generative AI Usage
    AI-Assisted

    Description :

    A sculptural decorative vase with a fluted body, corset-inspired straps and brass-toned hardware. Its dark satin finish makes it a distinctive prop for luxury interiors, gothic rooms, boutique displays and cinematic set dressing.

    Included:

    • One static vase model at 29,990 triangles

    • Embedded-material GLB files with 8K and 2K textures

    • Blender source scene and FBX geometry

    • Base Color, Metallic/Roughness, Roughness, Metallic and OpenGL Normal maps in 8K and 2K

    • Optional distance meshes at 20,000 / 10,000 / 2,500 triangles

    The 8K and 2K versions use the same mesh; these are texture-resolution options. The render-stage background and lighting are not part of the product. No native Unreal Engine or Unity project, rig or animation is included.

    Created from an AI-generated Meshy base, then reconstructed, reduced, UV-repaired and rebaked in Blender. Includes output from Generative AI Programs: Yes.

    Technical notes:

    PBR metallic/roughness workflow. Normal maps use OpenGL (+Y). For FBX workflows, assign the supplied maps in your application’s material editor. Packed MR uses green for roughness and blue for metallic; no AO map is supplied. The native scene uses Blender 5.2.1. Nominal source dimensions are approximately 1.038 x 1.038 x 1.903 scene units; scale to fit your scene. Origin is centered. Distance LODs lose close-up reflective detail; tune switching distances in your target renderer.

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